7.1 | / 10 |
Users | 0.0 | |
Reviewer | 3.0 | |
Overall | 3.0 |
A band of adventurers steals an enchanted stone, and earns a wizard's desperate revenge. The wizard must summon all his old fighting comrades to get the artifact back - before its evil dooms their world.
Director: Archie WaughAdventure | Insignificant |
Fantasy | Insignificant |
Video codec: MPEG-4 AVC
Video resolution: 1080i (upconverted)
Aspect ratio: 1.33:1
Original aspect ratio: 1.37:1
English: DTS-HD Master Audio 2.0 (48kHz, 16-bit)
English SDH
Blu-ray Disc
Single disc (1 BD)
Slipcover in original pressing
Region A (B, C untested)
Movie | 3.0 | |
Video | 2.5 | |
Audio | 3.5 | |
Extras | 3.5 | |
Overall | 3.0 |
Sometimes, when Hollywood won’t take action, you just have to do it yourself. 1991’s “Way Bad Stone” is a shot-on-video production that attempts to replicate parts of the “Dungeons & Dragons” experience, with director Archie Waugh looking to sustain the sword and sorcery subgenre with this tale of magic and battling. Instead of finding exotic locations to help set the mood, Waugh settles on a forest area in Florida to detail the battle between… well, evil and evil. There’s basically no money being spent on the picture, leaving it up to Waugh to sell the enormity the screenplay with help from big performances and bloody acts of violence. “Way Bad Stone” is ambitious, and there’s some entertainment value found in the manner the cast tries to locate the spirit of the material, laboring to bring this world to life. It’s not a strong feature, losing its way in the final act, but for those who have a high tolerance for SOV efforts and low-budget fantasy, there’s a certain charm to the offering.
The AVC encoded image (1.33:1 aspect ratio) presentation for "Way Bad Stone" is listed as a "preservation from the original S-VHS master." The viewing experience remains in step with other shot-on-video productions, with a soft, fuzzy appearance due to age and technical limitations. A loose sense of frame information is retained, exploring character appearances and the shooting locations. Depth isn't present, but exteriors are basically appreciable as the action works around a forest setting. Color is fatigued, though a mild sense of primaries on costuming is found, along with greenery. Skin tones are also blown out to a degree at times. Source shows some wear and tear along the way.
The 2.0 DTS-HD MA mix presents a basic understanding of dialogue exchanges. Performances are dealing with technical limitations, background noise, and skill level, but dramatic intent isn't challenged. Scoring is pronounced at times, with louder synth accompaniment throughout the listening event.
"Way Bad Stone" presents a lengthy final act of fighting, which keeps the blood flowing as bodies are impaled and sliced open along the way. It's mostly half-speed brawling in the middle of a forest, but Waugh has some ideas for stunts and brutality, though his sense of editing leaves much to be desired. "Way Bad Stone" is leading to a monstrous conclusion, but what's more interesting to watch is the production's efforts to sell the fantasy without major resources, and the cast does fine for what this is, with most invested in bringing dramatic power to an SOV endeavor that's inherently limited in scope and cinematic texture.
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