6.3 | / 10 |
| Users | 0.0 | |
| Reviewer | 3.0 | |
| Overall | 3.0 |
GoldenEra is a documentary that tells the story of the creation and legacy of the video game GoldenEye 007 (1997) for the Nintendo 64.
Director: Drew Roller| Documentary | 100% |
Video codec: MPEG-4 AVC
Video resolution: 1080p
Aspect ratio: 1.78:1
Original aspect ratio: 1.78:1
English: DTS-HD Master Audio 2.0
English SDH
Blu-ray Disc
Single disc (1 BD)
Slipcover in original pressing
Region A (B, C untested)
| Movie | 3.5 | |
| Video | 4.0 | |
| Audio | 3.5 | |
| Extras | 3.0 | |
| Overall | 3.0 |
It was a video game that few wanted to make, released for a new console, and debuted two years after the movie it was meant to be a tie-in for was released. The future of “GoldenEye” wasn’t clear when it finally reached the public in 1997, but with Nintendo’s seal of approval and work completed by the respected company Rare, the title gradually turned into a hit. And then it became an obsession for many, growing in reputation over the years as more players were pulled into its world of James Bond action and first-person shooter activity. “GoldenEra” is a documentary covering the development and legacy of the game, with director Drew Roller putting the pieces of labor and fandom together to paint a portrait of a revolutionary title that slipped through the system almost unnoticed before it changed everything.


The AVC encoded image (1.78:1 aspect ratio) presentation for "GoldenEra" delivers a reasonably detailed look at the documentary's visual highlights, including recreations of gameplay and artful additions to ease transitions. Interview footage is captured with commercial grade equipment, bringing out some skin particulars. Colors are lively, with bright primaries throughout, doing well with fashion choices and artwork. Some mild banding is detected.

The 2.0 DTS-HD MA offers a crisp understanding of interviewees, managing various accents and camera comfort levels. Some slight sync slippage is noticeable, but brief. Scoring is clear, with defined electronic beats and synth work.


"GoldenEra" does a fine job tracing the history of Rare and the influence of "GoldenEye," with other companies looking to replicate the game, only to come up short. Technical details are reserved for those already invested in the world of video game development, with Roller playing to fans with this feature, not outsiders. A broader sense of accomplishment isn't readily available, and the documentary is quick to play nice, refusing a more critical look at the industry, while dips into fandom are less interesting, including a filmmaker with practiced confidence making "GoldenEye" mockumentaries. "GoldenEra" gets a little dry from time to time, with Roller best at exploring the creative push to do something innovative with a James Bond video game, capturing the excitement and exhaustion of a two-year period where Rare was arguably doing their finest work, unknowingly launching a phenomenon, with extreme popularity that continues 25 years after the game's original release.

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